In this session, attendees will learn how to transform a flat logo into a procedural embroidery-style effect using Blender’s Geometry Nodes. We’ll explore techniques for converting curves, controlling thread density, simulating stitch patterns, and giving depth and texture to achieve a realistic embroidered look. This workflow demonstrates how procedural methods can bridge digital design and physical craft, perfect for artists, designers, and anyone curious about pushing Blender beyond traditional renders.
KennyPhases is a Blender artist and educator focused on procedural workflows, Geometry Nodes, and creative automation. His work explores turning simple inputs into complex, dynamic systems using non-destructive techniques. Kenny shares practical, visual-first approaches that bridge design, motion, and real-world-inspired effects.
In addition, Kenny works closely with CG-Cookie on courses, live…
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