HoloMARI is a unique software solution that allows 3D artists to render interactive multi-angle format media that audiences can explore on any device: sharing 3D scenes that can be rotated and panned, but at a fully rendered quality. This talk focuses on why innovation in multi-angle media is valuable now and into the future: it helps 3D artists present genuine craft, depth, and spatial intent in an AI-saturated visual internet where static images are easy to imitate due to generative AI. We’ll demonstrate the viewing experience and outline the future possibilities of multi-angle media across art, design, education, and emerging display platforms and software/hardware technologies being developed by our team.
I’m HP Park, an architecture student at Cornell University and the founder of Binary Holographics Corp.
I lead the development of HoloMARI, a Blender-based platform for publishing interactive multi-angle rendered media that audiences can explore on any device. My work focuses on new visual mediums that preserve spatial craft and expand how 3D art is shared online and beyond.