KennyPhases is a Blender artist and educator focused on procedural workflows, Geometry Nodes, and creative automation. His work explores turning simple inputs into complex, dynamic systems using non-destructive techniques. Kenny shares practical, visual-first approaches that bridge design, motion, and real-world-inspired effects.
In addition, Kenny works closely with CG-Cookie on courses, live-streams, and Youtube video content. He hopes to continue learning, creating, and sharing his Blender projects with the world.