As a Freelance Rigging Artist and Technical Animator with over eight years of experience, I focus on creating production-ready rigs that seamlessly blend technical precision with artistic storytelling. My core competencies include rigging for characters and creatures in animation and game development, specializing in clean deformation, automation systems, and pipeline collaboration. Proficient in Blender and Maya, I ensure efficient workflows tailored to animator needs.

My work is driven by a passion for problem-solving and a love for expressive, story-driven animation, with a particular flair for horror and dark creativity. From simplifying facial systems to resolving complex technical challenges, I approach every project with innovation and dedication. I am committed to fostering collaboration and sharing knowledge, empowering teams to bring characters to life with precision and heart.

Sessions