Matt Curtis is a versatile 3D character artist based in Denver, Colorado, whose background bridges the worlds of art, science, and technology. Raised in the Pacific Northwest, Matt's early fascination with the interplay between creativity and technical innovation led him to pursue a degree in materials engineering at the Colorado School of Mines. After a stint in the aerospace industry working on a vehicle for NASA's space station resupply project, he decided to transform his long-standing hobby into a career, diving headfirst into the realm of computer graphics. Matt's ability to blend technical problem-solving with artistic vision has enabled him to create stunning 3D assets across a diverse range of projects, including AAA game characters, 3D printed costumes, and intricate VFX creatures. His work displays a commitment to appealing visual language, a knack for technical creativity, and a love for all things weird.

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